Since I just can't seem to get enough of owing people Kickstarter rewards, I've decided to launch a new project: a professionally recorded cello EP. Much like my previous large-scale Kickstarter project, I have never attempted a project of this scale before in this particular medium. The good news is that this time, the recordings are almost done. They just cost a sizable chunk of change and it would be amazing if people could contribute to the Kickstarter and "pre-purchase" the EP to help me make up the cost.
You can donate to the project here. Thank you so much to all who have already contributed!
While my Kickstarter goal of $1000 was fulfilled in less than 5 hours, I was originally quite unsure of what the response would be like. Several of my previous Kickstarters have also been successful, but they've all had something to do with stuff people know me by, whether it be film or podcasting. This was my first project where people might not have had any frame of reference for what I was producing. I was grateful that so many took a chance on this one, and I am hopeful I will be able to make something beautiful that will make us all proud.
A few thoughts came to mind on how I could've done this run this Kickstarter a little bit better:
Under a certain goal amount, it feels weird to launch a Kickstarter - One of the benefits and downsides of Kickstarter is that if you don't fulfill your goal, you get none of the money (Kickstarter competitor Indiegogo famously gives you money along the way). Thus, I toyed with putting a goal of something like $300 or $500, to give myself a better chance of reaching the goal. But on a personal level, I felt as though under a certain amount (call it $500?), it doesn't really make sense to do a Kickstarter. Why not just borrow some money from a friend or something? In addition, Kickstarter projects take a crapton of work. If you're going to do one, you might as well set your goal higher to make it worth the time that it will take.
Very few people will take your lowest tier - Again, as with previous Kickstarters, my dream was that I would get hundreds of people contributing small amounts of money (i.e. $3 for just the EP) and once again that did not play out. When it comes to Kickstarter, people like to be upsold! They like bonus content, they like the personal connection with creators, and they like knowing that they are getting a set of rewards that are hard or impossible to obtain otherwise.
The emotional and practical barriers to entry for people supporting Kickstarters is pretty high. They need to support your work, they need to be willing to contribute to it, and they need to know that you have a live Kickstarter. Once those barriers have already been surmounted, they are likely going to be willing to contribute a larger amount than the bare minimum. On that note...
You should absolutely have a reward tier between $15-25 - A lot of people gave $5, but I'm fairly certain they would've been willing to contribute up to $15-25. That's a lot of money that I simply left on the table, and while I did eventually add a few $15-25 options, I really should have built this in from the beginning. As in, I literally should have spent as much time as necessary time thinking of how I could produce a ton of $15-level rewards and not launched the Kickstarter until I had come up with something. It's that important.
The average Kickstarter donation is $25.